Sketchy Realms here, a Vampire versus Slayer Multiplayer gaming experience, is now almost on the verge of completion. Since the start of this project, we've been heavily inspired by so many different vampire culture influences from ancient history, myths, movies, comics, and also other popular cult classics. We have seriously taken the time well thought about this project. With great research, we’ve used various types of vampire lore in order to ensure our game reflects the dark and macabre of the supernatural for our players. 7 years have come and gone just through experimenting with the unreal engine alone. The transformations, time investment, and efforts this project has undergone will not go in vain. This team has passionately poured so much love into this project over the number of years. And for these very reasons, the Sketchy Realms Team would like to proudly announce our new invocation. The Community has spoken, and we’ve listened.
About 300 members voted unanimously toward a name change. Since expectations have been rising, so has our direction. Finalizing a decision, we now venture into making big changes to our game to best provide more lore, new maps, and other fresh content to get your bloody hands on. We are now in this together, we are Officially Bloodbound! This has been something the team has been debating about possibly doing a few years back. Initially, it was ultimately decided upon, mainly due to the fact that we are respectfully choosing to expand our creative freedom in our vampire universe from here on out. Everything that you have seen over the past few years has gone through a complete overhaul of transformations. We as a community decided this would be the best course of action in order to clarify our new path. Alongside this rebranding you are about to witness, not just a name change, but also additional new features which we’ll dive deeper into in a moment after the lists of where our project currently resides.
- Character model meshes have been completely updated
- General performance increased in most maps
- Melee weapons and ranged have been improved and updated
- Weapons are more responsive
- LOD on Characters
- Door functionality added
- Added name tags and only teammates may see each other's names
- New Lobby System
- New Menu Design
- Brutal Finisher system implemented
The bloodbath is about to get started. Sketchy Realms is currently smoothing out the final touches toward its release. The team understands there are people eagerly waiting upon Bloodbound’s release. Fret not, you may not have to wait for long…
Steamfest, a celebration of upcoming games is coming! We’ve been busy preparing for February's upcoming multi-day events. There you can find us, showcasing all of our latest added features and gameplay. We are also going to be revealing various classified information we’ve been holding onto for such festivities. On that note, we’ll be releasing a vlog entailing where we are as Bloodbound along with fresh new content. You better be there! See you soon at Steamfest and don't forget to wishlist us at: Store.steampowered.com
We are Sketchy Realms, and although we are a small group this is a labor of love for us that continues expanding. If you like what we do, support us and catch up to early bird content here! Patreon.com