First of we would like to apologize about totally forgetting to keep indieDB in the loop of Responding's progress we have just been soo busy debugging our management.
It is a new year and it will be a big year for Responding and we definently don't want to forget about IndieDB anymore, we will be posting regular updates on here just like on our facebook, if you don't follow our facebook page you can do so here.
We have also created an official youtube channel which you can find here.
As far as development goes, we have been very busy with the development of our city which you can read more indepth of on our new website and forum Playresponding.net where we have started a blog for a more indepth development log.
We have been dedicating our time the past few months to our shaders, police & criminal AI, traffic ai, lighting and preformance, we want to have a width availability on systems (we can't give any details on the computer specifications yet) which has been very succesfull.
Then here is a preview image of the latest build (note that we are still working on the emissive effects).