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Post news RSS Voxel terrain + Falling trees test

It shows how works a procedural voxel terrain and real physics in Unreal Engine 4.

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This is a small demo of procedural voxel terrain in project Lithosphere.

if you do a lot of digging around the tree it falls. Like in real life.

And video:

And another video:


Did you do any vertex programming?

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dd2012 Author

Sorry, I don`t understand what does mean "any vertex programming"? It is simple implementations of marching cubes ported on UE4

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