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Post news RSS Version 5.17.0 released

Reducing difficulty across the board and adding mine building to the Penchant AI

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Change

  • Factions at Casual difficulty never have more than one commander in a system
  • Iron through Gold introduce additional commanders later
  • Platinum increases its commander numbers slightly slower
  • The primary system faction (excluding bosses) does not gain both an eco-boost and an additional commander at the same time
  • Slightly higher chance of an FFA
  • Higher chance of land anywhere being enabled
  • Reduced the number of boss commanders for Iron through Diamond
  • Penchant AI uses the Stitch to build mines
  • Penchant Heavy no longer builds Stitches
  • All Penchants build Skitters again so as to have mine vision
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