General
- Improved Tyr effects
- Bots brake instantly
- Tank braking aligned to acceleration
- Further improved PNG compression to reduce mod size
Balance
- Air
- Firebird
- Health reduced from 300 to 240
- Lockheed
- Health reduced from 400 to 350
- Loki
- Health increased from 9000 to 11250
- Scythe
- Health reduced from 150 to 120
- Firebird
- Land
- Advanced Mass Extractor
- Build cost decreased from 2000 to 1800
- Metal production increased from 16 to 18
- Health reduced from 5000 to 3000
- Deathmark
- Health increased from 125 to 250
- Turn speed increased from 60 to 90
- Turret yaw rate increased from 30 to 60
- Havoc
- Projectiles per shot reduced from 2 to 1
- Chain jump vision increased from 10 to 50
- Chain jump range increased from 25 to 50
- Chained damage reduced from 1500 -> 750 -> 1500 to 750 -> 750 -> 750
- Hive
- Nanoswarm damage type changed to metal
- Nanoswarm damage reduced from 30 to 5
- Investigator
- Radar range decreased from 350 to 300
- Jackal
- Cost decreased from 350 to 325
- Lancer
- Range decreased from 75 to 70
- Maul
- Speed increased from 8 to 10
- Miniman
- Speed increased from 8 to 10
- Monstrosity
- Turret yaw rate increased from 30 to 45
- Odin
- Acceleration increased from 5 to 100
- Braking increased from 5 to 100
- Panzer
- Speed increased from 10 to 14
- Peacekeeper
- Cost increased from 60 to 75
- Health increased from 150 to 165
- Range decreased from 75 to 70
- Purger
- Health reduced from 40 to 20
- Praetorian
- Range increased from 100 to 110
- Build range increased from 20 to 30
- Rampart
- Energy consumption increased from 0 to 1200
- Scarab
- Cost increased from 500 to 550
- Scorpion
- Range reduced from 150 to 140
- Thor
- Health reduced from 80,000 to 60,000
- Acceleration increased from 10 to 100
- Advanced Mass Extractor
- Orbital
- Rig
- Storage removed
- Energy production reduced from 7000 to 3750
- Starcannon
- Range reduced from 800 to 600
- Rig
- Sea
- Hammerhead
- Acceleration increased from 4 to 30
- Brake increased from 25 to 80
- Hammerhead
AI
- Builds the Hive
Fixed
- Rampart blocking three times as many shots as intended due to change in engine's handling of ammo
- Removed Rampart's energy efficiency requirement as it only led to the appearance of a non-operational unit
- Factories not blocking projectiles properly (with thanks to Taiga for the report):
- Armour Foundry
- Flyer Foundry
- Walker Foundry
- Ship Foundry
- Advanced Armour Foundry
- Advanced Flyer Foundry
- Advanced Walker Foundry
- Advanced Ship Foundry