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Post news RSS Update March 2019b: Reshade

Second update for the month - graphics upgrade using ReShade + various bugfixes

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A second update this month.

The biggest change is that TU2 now uses ReShade.
ReShade is an open source DX wrapper - similar to ENB - which allows for a selection of postprocess fx to be added to a game.

In this case, TU2 now uses a selection that includes a superior bloom + colour and levels enhancements.
It makes the game look much prettier and more vibrant - more 'Tron-like'.
These post process fx run on top of the game's internal fx.

To access the ReShade config menu from within the game, hit Home
To TOGGLE ReShade on/off, hit End
The above hotkeys can be configured from within the ReShade config menu.

To UNINSTALL ReShade (and run TU2 with original graphics),
run ReShade_Setup_4.2.1.exe in STEAM\SteamApps\common\Tank Universal 2\BIN
Choose DX9 and select choose TU2.GAME.exe in the above directory
Choose 'no' to uninstall ReShade

Other changes include:
Final Gorgon confrontation now includes nuke launch sequence.
Last three levels: heavy tanks can use limited turbo to speed up progress.
Wording tweaks to help story and general understanding of ending.
Player can now exit/enter tanks at start of level 15:'The Pass'.

Known issues:
Occasionally a fortress may detonate while cutscene is still playing, not giving player enough time to escape.
Static lightning may be seen in sky in level 23:'I Can See Forever'.
'Hacking network node' message not clearing when player tank exited during hack.

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