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Post news Report RSS Update March 2019b: Reshade

Second update for the month - graphics upgrade using ReShade + various bugfixes

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A second update this month.

The biggest change is that TU2 now uses ReShade.
ReShade is an open source DX wrapper - similar to ENB - which allows for a selection of postprocess fx to be added to a game.

In this case, TU2 now uses a selection that includes a superior bloom + colour and levels enhancements.
It makes the game look much prettier and more vibrant - more 'Tron-like'.
These post process fx run on top of the game's internal fx.

To access the ReShade config menu from within the game, hit Home
To TOGGLE ReShade on/off, hit End
The above hotkeys can be configured from within the ReShade config menu.

IF RESHADE IS STOPPING TU2 FROM LAUNCHING
To UNINSTALL ReShade (and run TU2 with original graphics),
run ReShade_Setup_4.2.1.exe in STEAM\SteamApps\common\Tank Universal 2\BIN
Choose DX9 and select choose TU2.GAME.exe in the above directory
Choose 'no' to uninstall ReShade


Other changes include:
Final Gorgon confrontation now includes nuke launch sequence.
Last three levels: heavy tanks can use limited turbo to speed up progress.
Wording tweaks to help story and general understanding of ending.
Player can now exit/enter tanks at start of level 15:'The Pass'.

Known issues:
Occasionally a fortress may detonate while cutscene is still playing, not giving player enough time to escape.
Static lightning may be seen in sky in level 23:'I Can See Forever'.
'Hacking network node' message not clearing when player tank exited during hack.

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