Hi everyone! It's been a while since we posted last, but not because we've been idle. Wild code is being wrangled, art is being hewn from the living rock, and I am slowly learning all the new skills I find myself needing as the face guy for this project. It's quite a ride. Fortunately, all of those things are about to bear fruit!
To give you the short version, we've got a new video update about Euclidean coming, which among other things features a nice sneak peek of our alpha and its first couple of levels. Expect lots of gameplay video and relevant info -- no padding, no concept art or other development fluff, just the good crunchy bits that you want to know about. That's the way we roll.
So keep an eye out. It should whet your appetite for more, and more will not be far off.
--Ryan A. Span, Project & Design Lead