Thanks to everybody who played the game so far! The responses have been incredibly fun to hear, and I've gotten some valuable feedback.
In V1.1 I've fixed up some minor issues. Thankfully I have come across no gamebreaking or major bugs since launch, but there were a few tweaks here and there I felt the game needed.
-Fixed some issues with the navmesh
-Pickup items can now be picked up by pressing interact on them
-Resolved rare instance where display text would stay on screen in Level 1
-Resolved rare instance where player would fall through the floor in the start of level 2
-Increased glow of Dart Gun pickup in Level 1
-Decreased cull distance aggression on the level geometry for a more pleasant experience on Low quality settings