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A short video of what could have been the next levels for A Tribute To Donkey Kong Country...

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Dear Donkey Kong fans,

It’s been nearly two years since the release of A Tribute To DKC First World, and I would like to thank everyone out there who have been supporting me in this crazy project.

As many pointed out, the game still has some issues : a few bugs here and there, the controls are a bit floaty and some animations need some work. I also never succeeded in building a version for Mac despite my many efforts. Optimizing the game is also way too complicated in the old UKD engine I used. Looking back there’s a ton of things to do on it.

I’m proud of the release, and I do not regret the years I spent working on this, but in order for everything to be perfect, to correct the physics of the game and to release more levels efficiently, I would have to port the game to Unreal Engine 4 (from UDK 3). And this would mean rewrite all the code from Uscript to C++ or Blueprint, and redo the levels.

That’s more work than I can pull off with the spare time I have, and I must admit I don’t really see the point in doing it, I think the release still is an interesting take on the franchise.

I don’t want to let you down, but I must be honest : there won’t be a sequel to this game.

Still, here is a video of the bonus level you can unlock if you get 100% in the game, that is a bit of a preview, of what the next levels could have been, I’m sure you will recognize some themes !

I thank you all so much for your support,

See you soon, maybe with a new project !

Best regards,

Igor

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Big up yourself

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