Custom vehicle and base construction is one of the critical feature of the DyVox Sandbox and Pytheas. There are several ways to build new objects, ranging from advanced in-game editors to simple brick by brick placement. For the initial release, the latter will be the supported method. This construction mode was inspired by feedback from players on the Pytheas prototype. With any material or place-able selected, you can start building a new object with a few clicks of the mouse!
I put my best newscaster voice on and created this video together to briefly describe the basic construction mode.
The other build modes are currently a work-in-progress. I will go into more detail about those when they are presentable in a user-friendly state. The various build modes will become very useful in the Pytheas modes as well as custom game types.
The first release will focus on introducing the basic mechanics of the engine, including construction. Feedback will be critical to refine and further develop the construction features. I will have more information on that soon!