Last night we shipped a new update for Tabletop Playground! Check out a round-up of other updates we've delivered since we last saw you in November!
In December we added custom backgrounds, subfolders for resources and templates to keep your packages tidy, and several control tweaks. Now you can play board games in whatever locale you can make, and more powerful importing tools from similar frameworks to TTPG mean work is more easily transferred into TTPG's competent scripting set!
In January, we shipped an update all about the little things, and lots of them: improvements to how the game looks and feels, more intuitive and powerful interactions, convenient new options and commands in various places, and removal of a couple of restrictions. In addition there are new methods and callbacks for scripting, and a lot of fixed issues!
In February, many new features, convenience improvements, and fixes went live. Some highlights are the extended object coordinates window with aligning and arranging functionality, VR hands, clipboard buttons, more shortcut keys, more scripting UI functionality, and an upgrade to a new version of the JavaScript engine.
Finally, our latest update in March introduced a new tag system, a setting to show player heads, and lots of improvements for snap points and scripting! You can observe other players in VR or otherwise to see where they're looking - useful for games of bluffing and for gamemasters testing user engagement!
With all these updates, Tabletop Playground is more powerful than ever, and our inclusive community of creative game makers grows every day. Now's a great time to get in on the action and make your own tabletop concept come to life!
You can also check out our 4-pack here: Humblebundle.com