First off, let me introduce myself. I'm Henrik Hermans, I've been a gamer since 30 years ago and an indie developer since 5 years ago. In 2015 I released my first free game, Stilt Fella, on itch.io, and in the years that followed, a few more titles. Last spring I quit my day job of 13 years and founded September Games, with the aim to create physics-based arcade games.
For my first commercial release I've decided to revisit the first game I did as a hobbyist developer, Stilt Fella. The new version will feature overhauled gameplay mechanics, improved graphics and physics, and lots more content. I've been working on this new version since the start of the year, and now it is ready to be shown to the world. This morning I put up the Steam page. Here's the trailer:
Please do wishlist! I aim to get this thing done and released before the end of the year.