As a result, we've been putting a lot of time into boring things such as fixing bugs and making sure that the player doesn't die or get swamped by hundreds of enemies. Such things like loading/saving, volume control and a pixel counter have been completed this week. Whilst we can't show you these AMAZING changes, we do have some new sprites that have been implemented into the game, such as the Raccoon and Alligator.
We have done some more work on the look of the 'Realm of Code', as seen above. The demo featuring the Atari levels, first boss and the Overworld will be available on the 5th of August. If you want to see more, visit our site! BiT: Evolution