Our AMA session yesterday was again a lot of fun. We played Son of Nor live and streamed the whole experience, showed a totally new level we built and responded to the questions we got in the comments.
Today, we just published a new update of our Kickstarter campaign.
- We're very happy to have broken the $100'000 sonic wall. Pretty amazing for an indie project. We're not the first but it's a huge milestone for us nonetheless. As of now, we still have $41'000 to go and need to mobilize every help we can to make the last stretch. If you have buddies that are into gaming and you think "these cool guys from stillalive studios deserve some additional support" we'd be super thankful if you shared our Kickstarter link: Bit.ly
- In our update, we talk about Laangh and some of its backstory. We also posted a painting of our 2D artist Simon. It really looks gorgeous and we're happy how this turned out. This also shows that we won't only have sand and desert in the game but also green areas.
- We also posted a video of me (Chris, producer, sound designer) where I talk about my past, how I got to join the team and what I do. So it's some personal background we shed on our team. We think it's quite nice seeing who's behind a project. I hope you guys enjoy it.
See the 2D concept painting and read the full update here: