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The game now features sloped floors and ceilings, for more level design variety.

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Two weeks ago, I had a bug-free, perfectly-good platforming engine. But then out of a whim, I decided to mess around with it and added support for sloped platforms.


Aside from a few bugs with the player or enemies occassionally getting caught in the slopes, it seems to be working just fine:


I've learned that implementing the code to make objects moving up slopes was the easy part. Making it look nice was the hard part.

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fpete
fpete

Cutest thing ever!

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