• Register
Post news Report RSS Seventh Crystal Of Theia in Unity 5 beta.

Converting 'Seventh Crystal Of Theia' to the new and improved Unity 5 beta. The engine now uses Global Illumination (Enlighten) used in many AAA games, PBR/IBL material shaders and an enhanced audio system, and many more cool features!! Plus other important things you should know! ;-)

Posted by on

Hello friends and gamers all around!!

It's been three months...WHAAAAT??...woooow, three months since last update!! That's a loooong time! :D
But...we are back with a new update and interesting things to tell you!

Firstly, hmm...we're kinda dissapointed that no one has entered any puzzle idea for our game! I mean, common guys! You can do better than that, aye? ;-)
We will still accept any puzzle idea you might throw at us, though. Also, if you have no idea what kinda puzzle it 'can' be, don't hesitate to ask us! :)

On with the other news then...as some of might already know...Unity has a new (it's still in beta) version out, Unity 5 beta to be more precise. And...we have it!! :)
We've been converting our project to the new Unity version, and ooooh my...it has been a PLEASURE to do so!! :)

The visuals have gotten a tremendous upgrade, the lighting system in Unity is now powered by Enlighten, a global illumination system used in many AAA games, the standard shader in Unity now uses PBR/IBL and the much improved audio system in Unity really allows for outstanding sound mixing and quality. :)

There are many more improvements, such as performance and other cool features. Basically, it's a joy to work with Unity 5 beta so far!!

We have been making the levels smaller, but better manageable, thus increasing the development speed. We are working very hard to get some small demo and trailer out asap. While the levels will be smaller, we are going to create more of them, and keep in mind...the levels are still big enough to allow exploration here and there. ;-)

I've been working on the Artificial Intelligence, puzzle interaction and level creation, while Roland has been working on the compass system, inventory and menu system, and Julian (our music composer) has worked very hard to create some music songs to fit with the game.
In a next update, we'll let you hear some of his awesome work! :)

We also had contact with a very talented concept artist!! Next update might even have some awesome drawings by his hand!

A couple of distribution companies have contacted us, so things are really looking good!

That's it for now. If you have any puzzle/gameplay ideas to share, please do! Thanks!!

Till later,

The Rimfrost Team.

Comments
Ericthemookslayer
Ericthemookslayer

Aww ****, I completely forgot about puzzles.

Reply Good karma Bad karma+1 vote
ChrisVW Author
ChrisVW

We still accepty puzzle ideas, so if you have any, please contact us. Thanks in advance! :)

Reply Good karma+1 vote
Ericthemookslayer
Ericthemookslayer

No problem, I'll do my best to come up with one.

Reply Good karma Bad karma+2 votes
ChrisVW Author
ChrisVW

That would be awesome, mate! We'll put your name in the credits then, plus give you a free copy of the game upon release. :)

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

News
Tags
Beta
Browse
News
New
Post news
Report
Report
Share
Related Games
Crystals Of Theia
Crystals Of Theia Adventure
Related Engines
Unreal Engine 4
Unreal Engine 4 Commercial
Related Groups
Pix On Screen
Pix On Screen Developer