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Thief tries to steal key and trophy and run away, guard tries to catch thief and make key and trophy safe.

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Whats new: Thief tries to steal a key and trophy from a guard at night in a museum. The thief can go invisible when still, while the guard tries to find and beat him up with a baton

The motivation was to create an intense pvp stealth game.

We plan on making the game 2 v 2 with better implemented powers and a more interesting play area.

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