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I got in contact with Rock Paper Shotgun. Also I started a Teleglitch LP to bridge time until launch.

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I started to show some later enemies like the above "Cruiser". What you see is an unlockable database entry. Many players will probably never face it if balancing is done right.

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Above all I got in contact with gaming press. That turned out to be a very nice experience.
But read for yourself on Rock Paper Shotgun
The author is Sin Vega.

Furthermore I started a Let's Play (Telegitch: Die More Edition) to bridge time until the launch of Savage Vessels in early March. The video description explains it.

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