- Clarified difficulty tooltip for custom difficulty
- Switched to a more recognisable ranking system for difficulty and smoothed the difficulty curve:
- Bronze has become Iron
- Copper has become Bronze
- Gold grow its additional Commander count slower and starts later
- Platinum has the additional Commander growth rate that Gold had previously
- Platinum grows its eco slightly slower
- Added Diamond difficulty which is identical to the old Platinum difficulty but with a higher starting eco
- Re-enabled custom difficulty as I have fixed the underlying bug
- Wait for player input to complete in a custom field before applying corrections
Release version 2.0
Overhaul of the difficulty levels to allow for a smoother difficulty curve
Posted by quitchy on