We @ Eagle & Hammer Gaming are looking to release Persistent Times around Late April 2016 we are not sure yet if that is the date we will choose to release, as we want to complete this Modification as much as possible so we don't release a half assed game in the future. We plan to release an Alpha as the First Version with all of the features mentioned on the summary page plus a few others we have been developing which we will announce later on. If you really wish to help with the development of this Modification we will be taking in suggestions & In the future "If Needed" setting up a donations page to get better Scripting, Shading, A Official Teamspeak, and a Official Server. Depending on how much you donate you will also get extra starting gold on the Server once it is up.
$5 will get you 5 Million Gold
$10 will get you 15 Million Gold
$20 will get you 80 Million Gold
We Will also be integrating a new wipe system with banks so that admins can select who will be wiped & so server reset's won't wipe everyones bank, This new system will make it so your donations don't go to waste and so you can hold onto your ingame gold for a longer period of time.
Also in each Castle/City depending on what culture controls the Castle, prices for each Weapon & Resource will change and the Economy will also have an affect on the prices of Equipment & Resources. And to ensure no one can cheat or spam money, we will be integrating some of our own new Admin Privileges which will let the admins view how much money each player has ingame and a ingame record of rdming, illegally looting, Tking etc.