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Post news RSS Our first completed mobile game Lone Survivor.io!

Hi, my girlfriend and I developed this game, because we wanted to provide a superior substitute for Survivor.io, an already popular game that we enjoyed playing. While we did enjoy the game, we discovered that the abundance of items that could be bought made the overall experience less enjoyable. At that point, we made the decision to design our own game, one that would put enjoyment and interaction ahead of in-app sales.

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Hi,

my girlfriend and I developed this game, because we wanted to provide a superior substitute for Survivor.io, an already popular game that we enjoyed playing. While we did enjoy the game, we discovered that the abundance of items that could be bought made the overall experience less enjoyable. At that point, we made the decision to design our own game, one that would put enjoyment and interaction ahead of in-app sales.

The incorporation of GPU-accelerated rendering for the experience drops was one of the most intriguing parts of creating our software. The rendering of up to 20,000 of these drops in real-time on mobile was a difficult task that demanded a lot of work and technological proficiency.

The simplicity of our game and its emphasis on player participation are ultimately what distinguish it. We have produced a game that is simple to pick up and play but still has a ton of obstacles and benefits. If you're a hard-core gamer seeking a new challenge or a casual player looking for a fun way to pass the time.

Play Store:
Download on Play Store

App Store:
Download on App Store

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Here is a short trailer for anybody who might be interested:


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