What I will try to start working on next (In priority order):
- Fix upcoming bugs.
I will try to fix bugs as soon as possible and release a new version. My main goal was to release a playable version as soon as possible to get feedback. If people think the mod is worth playing or not. I think I have atleast succeded in releasing something that works.
- Adjust gameplay & balance based on feedback.
This takes a bit more skill and constant adjustments to perefect. Will probably never be perfect but I will attempt to balance the game as best as I can with your help. I'm hoping for more feedback regarding gameplay from people to come.
- Support powers.
Support powers is especially difficult to think of as they can't be si-fi / unrealistic. I will be gathering ideas for support powers and when I get enough of ideas I will be implementing them all at once. With each faction atleast getting a unique support power. Your ideas could also help me here!
- Adding better maps.
I will be spending some time creating new maps with better gameplay and looks then the current maps. I'm hoping to get some help here from you. I will include maps in the mod that looks & plays good. Some requirements is that all factions must be able to easily start getting their economy up from any spawn position on the map. There should be some strategic positions on the map (oil derriks).
- Fix trenches to make them more interesting.
- Adding music specific to each faction.
I have already installed LMMS and trying it out. If I am able to produce a decent song for each faction I will include these. Otherwise a option is to pay someone to do it for me.
- Adding voices specific for each faction.
Paying someone to record these voices are not cheap but I am looking into it.
- Start working on new factions.
Each of these present different challenges by themselves.
Thanks for all the people who tested the mod!