Hello all,
many days has passed since my last Post. But dont be scared. I still work on SpaceStranded ;)
The Good News first:
The Levelgenerator is done and i fill the Levels and do many Pixel Art at the moment . making Tilesets is hard :D But also many of the Gameplay mechanism are add and changed for the good.
Here is a screen of one generated LVL and the current ingame Graphics:
and some normal zoomed image:
I also reworked the Logo and GUI and integrated the needed Menus ( Inventory, skill upgrade) etc.
here are some examples:
ingame inventory
Like you see on the last screen. YES There will be different guns you can use / find.
The enemies are also ready and integrated:
We have the normal drones, which are available with different attacks and in different sizes and currently 2 more other:
The Bad News?
There are no bad news at the moment. The only thing i need is more time. Which everystep it becomes harder to finish. Thats caused while i Pixel and Code it on my own xD
But i think i am on a good way. And iam happy that i started using Godot.
See you soon with more updates ;)
Any questions? feel free to ask ;)
Stay tuned