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About all the things that happen in development in the last month. News update about Spacestranded. Levelgenerator, enemy, enemies.

Posted by on

Hello all,

many days has passed since my last Post. But dont be scared. I still work on SpaceStranded ;)

The Good News first:

The Levelgenerator is done and i fill the Levels and do many Pixel Art at the moment . making Tilesets is hard :D But also many of the Gameplay mechanism are add and changed for the good.


Here is a screen of one generated LVL and the current ingame Graphics:

lvl gen1

and some normal zoomed image:

Spacestranded ingame lvl

I also reworked the Logo and GUI and integrated the needed Menus ( Inventory, skill upgrade) etc.
here are some examples:

ingame inventory
Inventory screen spacestranded

Like you see on the last screen. YES There will be different guns you can use / find.

The enemies are also ready and integrated:

We have the normal drones, which are available with different attacks and in different sizes and currently 2 more other:

enemy 1spacestranded enemyspacestranded enemy


The Bad News?

There are no bad news at the moment. The only thing i need is more time. Which everystep it becomes harder to finish. Thats caused while i Pixel and Code it on my own xD

But i think i am on a good way. And iam happy that i started using Godot.

See you soon with more updates ;)

Any questions? feel free to ask ;)

Stay tuned

#Godot #spacestranded #news #update

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