A look at the gameplay UI being made. It's temporary but good enough to show something on the screen.
Devdiary for July and the announcement trailer for Enemy Remains. Join our Patreon today for newest updates!
The Fragrance of Tomorrow is out everyone, please check and give us ur feedback!
Welcome to another episode of the Gamedecverse Extended Description! In this video, you will hear more details about Gamedec's Equipment - 6 essential...
Hello everyone, we are close to end our game and this week we are showing more puzzles.
Hello everyone, for this week we have a secret message that Akira's going to find, and also more scenes!
For this week we have more inside and outside features, click and check!
Hello world! Here are more scenes of our game "The Fragrance of Tomorrow".
For this week we have the final animations for Akira and some tests in-game, check it out!
Hello world for this week we worked on the UI for "The Fragrance of Tomorrow". We also have more assets and more programming tests to show you. Check...
Major updates on the sequel, and also an upcoming update for Area 51 Defense.
Nearly 250 Players joines the first big playtest of Army Ops. Over 3 million lines of Serverlog later I compiled a growing list of changes in a Roadmap...
For this week we did more concept art for the furniture and for the characters. Check it out!
Talking about new updates and sale going on at the moment.
Click and check the "new" furniture for Akira's old house!
Click and see the concept for the upcoming game "The fragrance of Tonorrow"!
Friday update once again to let the players know where the project's going.
Here we will explain how chapters will work on the Mod.
We are pleased to inform you that the Mod has had many advances this week...
We are pleased to inform you that the Mod has had many advances this week ...
We have just started the second map of Another Story - The Machine, which claims to be the main dining room. Looks nice?
We deleted the weird and bright billboards to add a new ones more realistic and beautiful!
But what about photo mode in 2D games, huh?In Unruly Heroes, our team wanted to pay tribute to our talented artists by developping a photo mode so players...
It’s been a while since I had the opportunity to sit down and write some new updates about Akolyta so I decided to summarize everything that happened.
Early August i started to thinking about steam page. Spoiler: i would make it only at late September. Do you know what I’m thinking about it now? Make...
We’ve been busy with two very important things: random match events and improved environmental detail.
Second big update released for our new fast-paced action title.
First patch notes for our game, including adjusted enemy healths and graphics fixes.
This week we have lots of new gamedev updates regarding our current projects.
New test build is out on Itch.io and Patreon. Now with Mac and Linux support!
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