I thought about the extreme simplicity of the alpha, and I understand it isn't much to experience for too long, being that it is such an old build. It is a poor representation of what the game is now. Although simplicity will always remain in a way, there is still more to experience. I still don't want to release it in its current state because too much will be revealed. So what i will do is release a demo of a new level that is still in the works. It will be a stripped down version that will NOT include the full games objective, primary enemies, or sounds. Certain parts of the level will be blocked as well, to leave some more for you to discover in the purchased version. As a placeholder for the stripped down stuff, I will implement a simple "find all the notes while avoiding the creature" style mechanic into the game. This should keep your cravings for How Far replenished for a while, as i complete the rest of the game. This demo is coming real soon so check back often!
SO! It looks like I will be releasing another demo, but it will be a stripped down version of the game.
Posted by EyeBladeStudios on