• Register
Post news Report RSS Mist of Stagnation - Modeling Contest & Animation update

This update we show off some of our animations and reveal a modeling contest that features a cash prize and can get your model in game.

Posted by on

We are getting so close now we can taste it. I am happy to announce that Nima D has joined our team and is smashing through the animations and getting us ready for release. Here is the soldier model's movement animations.


Next month look forward to seeing this guy with all the weapons animated. Level design is still chugging along and we should be ready to unveil it very soon.


We would also like to annouce our 1st community challenge, let's see if you have what it takes to get your work in game.

Community Contest

Please post your WIP here or on the forums you are from. All voting will be tallied up and displayed in all threads. If you have a question be sure to ask, failure for knowing the rules and requirements are on you!

Let your limits be your imagination. Any kind of melee; knife, machete, axe, pipe, dog leg? Whatever you think. Keep in mind the weapons we have make sense mechanically. No useless gears or gadgets will make the cut.

Good luck!

Post comment Comments
KEEP_IT_UP!
KEEP_IT_UP! - - 1,444 comments

great update! love the animationstyle so far, looking good!
this time i also want to praise you guys: your weapon models, concepts and artworks are so powerful - it's impressive, really. all the small details, the logically mechanics and the overall fitting together style. that was the reason why i tracked you in the first place. good to see how it grows now... :)

oh and good luck for the contest, who ever be part of it!

Reply Good karma Bad karma+3 votes
*Don* Author
*Don* - - 137 comments

Thanks, we have it on multiple sites, so I will be sure to put an update on moddb/indiedb with all of the entries so you can all vote on it.

Reply Good karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: