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Post news RSS Light Fable 11th week of development

This week the group is making advances in both the graphic and the development aspects of the game.

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This time we focused on making the interactive assets of the game, like the hiding trees or some platforms, we are still unsure about which one to choose, but things are going in the right direction. If you have any opinions we would love to hear them.

4231tree hide

We also have some advancements with our core mechanics.

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