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After some testing, I noticed players were spending too much time managing their inventory. And I wanted to fix it with a simple idea - team based inventory. It was a lot more complicated than expected, but few more things have been improved.

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November Update - Inventory

Inventory

After some testing, I noticed players were spending too much time managing their inventory. And I wanted to fix it with a simple idea - team based inventory. It was a lot more complicated than expected, but few more things have been improved.

Features added last month:
- Team based inventory allows you to move items without switching between your characters.
- Inventory is now more flexible by allowing characters to have different inventory sizes.
- Battle loot appears once you win an encounter.
- Interaction with objects can be done through your team.
- Increased range of interaction for pick up objects.
- "Take Everything" button allows you to pick up everything from the ground with a single click.
- Switching characters in inventory doesn't select them any more.
- Inventory UI received few minor polishing touches.
- A number of inventory related bugs have been fixed.

Inventory

Kingdom Chess on Steam

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