After ten weeks of hard working on our maps, Maverick collected 8 maps which are now going to be judged by SyncError (from id Software), Anthem (from Q3W and Teameventhorizon.com), Andrew "gellehsak" Ryder, and Joe "nineX" Szymkowicz (from Readyupradio.com). The judging mappack can be downloaded here (a final mappack will be uploaded here, too, when it's done): Judging Mappack 2012
Note: Be sure you delete every other old versions of all maps (meaning any betas or alphas), included in the pack, so no texture or shader confusion can happen ingame.
Sadly, there had been a lot of dropouts during the last days: noruen, g0th, nyoshk (he finished his map after the deadline so go grab it: Maverickservers.com), Sprony van Johnson, pat howard... just to name a few.
So here are some Before / After screens, so you see what happens during the whole level designing process (you hopefully could see it already in the screenshots I posted here in the old articles):
Click on the names to get to their threads
Have fun playing our maps and maybe you will join next time?
- greetings Bliccer
P.S.: Sorry for not updating this group every week, as intended... really had no time. I hope you had some good minutes reading the interviews, though.