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Previously called the "QUAKE 3 Engine" and one of the most successful licensed engines in history, id Tech 3 was the engine used to create games such as Quake II Arena, Return to Castle Wolfenstein and Soldier of Fortune II: Double Helix. id Tech 3 introduced shaders, curved surfaces, 32-bit color, special effects, bleeding-edge networking and super-smooth speedy hardware rendering.

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Greetings, Wastelander...

As the year comes to a close, you may be wondering where The Wastes 1.3 is and well, much like it was in March, we currently still do not have an estimate for when The Wastes 1.3 will be released to the masses.

But not to fret, we are still actively working on the project and we're going to start actively updating with new media and information up until the release of The Wastes 1.3!

The Wastes is currently in the midst of a code refactor, with many major parts rewritten to take advantage of net play optimizations such as full client-side weapon prediction. It will also carry over a lot of the technology we've been working on and sharing as part of the Nuclide project. In the future, the whole game-logic will be bundled as part of that SDK. Any improvements made there will benefit The Wastes in the long run and updates will be released more frequently as result.

But despite all of that, we still have new maps that will be entering the wasteland...

New Map: The Pit

An old abandoned mining town, lost to time due to its own natural resources.

New Map: Silo

Being showcased on our social media back in March, we have never actually talked about Silo.

Silo is based upon the classic map originally by Edward 'Aufo' Fuller, but is drastically different. The layout has been streamlined for better gameplay having the Silo be the center piece for the layout. All the points of interest are still there, but finding targets to shoot around this large facility is now easier than ever. The map layout winds around the center-piece of the map, the large missile silo.

Remember... Everything above is subject to change.

We are listening! Please voice your feedback!


You can reach us at:
The Wastes' IRC:
Server: irc.frag-net.com:6667
Channel: #wastes
Steam Discussions

We want to thank everyone who's supported us in the past and all the people patiently waiting for 1.3!
This year has been rough for everybody, please stay safe and take care of each other.

We hope to see you soon on the wasteland, but until then...
Keep on fragging!
~ Vera Visions & Cobalt-57

We're on Steam®

We're on Steam®

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Comments  (0 - 10 of 37)
Avoozl
Avoozl

There was also console only games which used ID Tech 3 such as James Bond games like Everything or Nothing and Agent Under Fire, and I think maybe also From Russia With Love since it seemed very similar to EON.

How I wish they were ported to PC to keep them alive, could probably get the map editors to work with them too, custom Co-Op maps for EON would be awesome since that game already has a Co-Op mode.

Reply Good karma Bad karma+6 votes
gamehacker
gamehacker

I am very happy to see that Jackhammer is still going :D

Keep up the great work :)

Reply Good karma Bad karma+3 votes
HAELION01
HAELION01

One of the GREATEST engines ever composed...!

Reply Good karma Bad karma+3 votes
ShouldBeNew
ShouldBeNew

Ummmmm Quake II Arena? Isn't it Quake III Arena?

Reply Good karma Bad karma+2 votes
GeorgieeeX
GeorgieeeX

Can you download this game engine ?

Reply Good karma Bad karma0 votes
DiseMods
DiseMods

Yes, as long as you have QUAKE 3, Quake II Arena, Return to Castle Wolfenstein and Soldier of Fortune II: Double Helix.
I'm not sure if they have released the source code without having to buy one of those games. I'm not sure.

Reply Good karma Bad karma+1 vote
Jackie362
Jackie362

Great, I can make Free to Play game

Reply Good karma Bad karma+1 vote
FiredFox3
FiredFox3

WHERE IS McGee Alice ???

Reply Good karma Bad karma+2 votes
InStars
InStars

"...id Tech 3 was the engine used to create games such as Quake II Arena..."
We have a TYPO here! :D

But i'd love to see Quake II Arena though ;)

Reply Good karma Bad karma+3 votes
leilei
leilei

GladiatorBot for Quake2's a pretty accurate approximation considering they're directly related

Reply Good karma Bad karma+2 votes
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Built a game for id Tech 3 and want to support mods? Try mod.io, a cross-platform mod SDK created by Indie DB which makes it easy to get a mod community up and running in-game. Currently seeking games to integrate and promote
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Highest Rated (2 agree) 10/10

What is there to say for one of the most influential game engines out there made by the person that contributed to FPSs like no one else. Yes, I meant John Carmack. The engine itself was ahead of its time and always pushes a tear out of my eye when I see the Quake3 splash screen. I remember hours spent on this game. CoD 1 and its exp pack(DLC nowadays with tons of new stuff) was made on this engine and even though the IW/Activision dont like to admit, there is still Quake3 code in newer CoD. So…

Nov 11 2016 by antonio.horvatovic0

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