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Post news RSS Jawbreaker Demo: Updates & Fixes

After reading feedback and watching streamers play the Jawbreaker Demo there has been a number of fixes and updates that are now all live!

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After reading feedback and watching streamers play the Jawbreaker Demo there has been a number of fixes and updates that are now all live!

Jawbreaker screenshot 01 1

Fixes:

  • Enemy attacks missing while crouching or strafing fixed
  • Enemy animation glitch when distracted by Beer Bottle fixed
  • Holding up a throwable Beer Bottle blocking enemy detection fixed
  • Death animations clipping into environment fixed
  • Rare FadeInOut screen animation glitch while skipping cutscenes fixed
  • Missing colliders on gameobjects fixed
  • Occlusion culling anomalies fixed

Updates:

  • Enemy walking, running, idle, patrol, and attack all updated to higher quality animations
  • Enemy attacks now faster and more aggressive
  • Stylistic neon lighting more dynamic and more common in gang hideout
  • Items moved in scenes to be more accessible
  • Additional voice lines added
  • Additional jumpscare added to "Security"
  • All desks, cabinets, and drawers can now be interacted with
  • Items now stack in the Suitcase for better inventory management
  • More polished death animations

Jawbreaker screenshot 03 1

Jawbreaker screenshot 05 1

Jawbreaker screenshot 06 1

Jawbreaker screenshot 04 1

I'll try to do future updates in big batches to minimise the amount of Steam updates, though a lot of what I wanted to incorporate into the demo is now live.

Available now on Itchio:


And also on Steam:

Stay tuned for more updates, screenshots, and videos on the full game coming later this year!

VL (@VincentLade)

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