Welcome to my programming and game design experiment Isostuff!
This game started about a year ago as my spare time programming exercise in OpenGL and C++ programming, memory management, multi-threading and automated pathfinding algorithms.
Now, I want to make a complete game out of it that has low system requirements and is fun to play.
Currently, the game features vehicle and base building, multiple maps, simple minded yet deadly and somehow cute computer enemies, fast A* pathfinding and a rich built-in level editor.
Now it is time for my very own RTS game…
Stay tuned for more Isostuff to come.