Thanks for checking out Crypt Fiends. We wanted this to be like an old school shooter but with our own take on art and game play. We are working hard right now on preparing for our KickStarter and Greenlight campaigns and will have more news very soon.
Right now the game has 6 different enemy models and a couple of variations on a few of the models. The procedural dungeon is working well and at the moment I am working on getting a few mini bosses into the game. Balancing game play in a procedurally generated shooter is way different than in linear gameplay.
One of things you don't see in the pictures is the RPG elements we have in the game, leveling up, gaining traits, and the customized weapons.
Keep checking in on our progress, thanks!