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Post news RSS Interface, Shadows and Lighting

Added shadows to deepen the world and lighting for a menacing mood.

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Added a first pass at the interface. Wanted to give it a "use whatever is at hand" look, so I settled for ripped pieces of paper. Worked on shadows to add more depth to the game. I think it's interesting that the shadow give an actual look to the buildings (where we only see the roof)

Shadows, No Lighting

Also added a different lighting to set a more menacing mood to the game.

Lighting, Menacing Mood

Would love to hear your thoughts on all that.

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