Version 8.1.1 of Hard Doom has finally been released!
Posted by Faerlyn on
v8.1.1 Change List
Monsters
- Doubled the spawn rate of the Ancient Apparition (16% from 8%).
- Lowered the damage of the Ancient Apparition's ice breath from 4 to 3 per projectile and added +NoDamageThrust.
- Raised the damage of the Hell's Fury tracers from 5 to 6. This will increase the total tracer attack damage to 18-144 (from 15-120).
- Made the Shadowvile's wraith attack 5 tics shorter.
- Increased the Cyberfiend's run speed by 2.
- Added +NoBloodDecals to the Bruiser Demon.
- Fixed a sprite bug in software mode with the Rictus rear frames and its blood sprites.
- Added improved SuperShotgunner front frames.
Weapons
- Added the Grenade Launcher back with tweaks and a lower drop rate (25% from 40%).
Other
- 1. Made sv_coopprojectiles default to on.
- Fixed a bug where blood actors would not be removed properly.
- Tweaked blood actors, and reduced overall amount of gib pieces.
- Renamed keys to "KeyCard~" instead of "HDKeyCard" so it looks better with shared keys on.
sweet