I've been working on Words for Evil for a few months now. It's still got a little ways to go, but it's definitely getting close to complete.
At it's core, the game is a word game. The combat system involves finding words to cast abilities. There are also a couple mini-games, such as finding the 'password' to unlock a chest.
On top of that, there is a large RPG component. Heroes have different stats, scaling and abilities, and can purchase potions and loot to augment themselves even more.
Anyway, that's it for now!