• Register
Post news RSS Evolution of development and announcement of the content of two versions.

Presentation of new in the game. Presentation of the contents of two versions provided, and announcement of a compatible final version of the commercial, android, Ios and always on windows, linux and mac.

Posted by on

Since the new character and voice on my website alot returns are mostly positive. With the good reviews that I received, I fixed this release.

I lost about one month to redo the new character animations, the release date will be postponed to the first quarter 2016. The final date will be announced in January. I hope you understand this report, which will have a better game.

All the puzzles are completed, which allowed me to add a few pieces playable and change the scenario a bit to have several additional events in the adventure. The game contains 36 playable rooms.

After reading the final script to many people, and with good advice received, the scenario is fixed and validated.

Here's the latest on the progress of the game:


o Screen of GSM interface, replaced for the possibility to calling with GSM directly in the room This includes a new system of dialogue, and a new animation during a GSM call.

o The position of the dialogues is now fixed at a single location, thus facilitating the reading of texts.

o Positions of the characters animations is synchronized ( correcting bad transition between differents animation).

o Intro in BD Intro, with more action, including video effects.

o Possibility to skip intro and tutorial with ESCAPE key.


o The button battery has been replaced by a AA battery.

o Fixed the position of the volume control sliders.

o The English translation corrected with a good English (only in final version).

Latest :

o Animation when combining 2 objects.

o Added many animations related to the action of the character

o Added many animations when the player does not react.

o The French voice have ended for the first piece, voices from other rooms are being records.

o Subtitles can now be enabled or disabled in options menu.

o Adding the voice volume control.

o Added the choice of full screen or windowed.

o Now that everything is set, and that nothing will change, I can officially announce that contain the 2 versions:

The free version will contain:

- 16 different environments.

- 36 playable rooms.

- Approximately 270 clickable or usable objects (in inventory or in rooms)

- French Voice over all the characters, activated subtitles in French or English.

If I reach the goal of my future crowdfunding campaign, The paid version will be available with the addition of free content:

- Android and Ios version

- Goodies:

  • - Soundtracks
  • - Artbooks
  • - Vidéo Tutorial in french (subtitled in English) of the room 1 : " How to create a fully playable game (room 1) " (From the sketch of the scene until we get to the full playable part, through modeling the room, objects, inserting the Visionaire Studio game engine, action planning, and integration of music and voices).

New demo with lot of improvement coming soon.

For a little help, thank you for sharing the project.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.