• Register
Post news RSS [DLG] No Heroes - Ocean and Island update

This video shows you the new ocean and the changes we are making to the island.

Posted by on

This video shows you the new ocean and the changes we are making to the island.
Note everything is work in progress.

Comments
DA_Stormy
DA_Stormy

That looks so much better than the old water. Are you going to put foam and such on it? If you can use the angles of the distorted mesh you might be able to overlay a foam texture on the peaks of the waves through the vertex shader. Also is it possible to make an animated texture overlay that 'burns' the diffuse texture of the terrain beneath so it looks wet?

Obviously ambitious suggestions but you're obviously pro.

Reply Good karma Bad karma+9 votes
The_Silver
The_Silver

I second that, and I add that the intersection between water and shore should be smoothed, the ocean should fade to the land without hard edges.

Aside of these details, awesome work, really impressive. :)

Reply Good karma Bad karma+3 votes
slytht
slytht

man, those waves look scary man.
the humps are huge.

Reply Good karma Bad karma+2 votes
gulisa
gulisa

You kiding me ? WTF ? This is fuking awesome damm god...Really good work,this looks much better then 90% articles on this site...

Reply Good karma Bad karma+2 votes
Guest
Guest

Lol dat "Old Ocean"..great job guys! Really inspiring me to carry on with my game in Unity :)

Reply Good karma Bad karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.