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This is just a little update on team information for Aurora Shard as well as some information on our current development status.

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Hello Everyone,

Since this is the first news post for Aurora Shard I might as well get all the basics down on our current development status and team information.

We are currently working on an indie project called Judicator using the TorqueX Engine (& XNA) for PC and Xbox 360. It is a 2D vertically scrolling shoot-em-up set in a fictional universe where the emphasis is on the gameplay formed from bullet patterns, enemy ai and puzzles.

Team Information

Stephen Marshall - Team Lead / Art
Tim Ceesay - Producer
Meg Warbrick - Document Design
Stephen Rutherford - Level Design
Mujahid Ali - Sound & Music

Currently all pre-production work has been completed and we are now working full time on production in order to complete Judicator within the next few months.

We are hoping to release Judicator sometime after Easter when the project is due.

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