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Enguised Studios has released a demo for the upcoming Tik Tok Tank as well as a video showcasing some of its features.

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We finally have a Demo released showing off the games main features and play style. Currently most of the sound FX though are just being used as place holders and the over world map (explorable area) is currently our 40x40 testing map instead of the finished 200x200 map. The Demo itself does have a 5 minute cap on it but it will give you the basic ride known as Tic Tok Tank.

Here's a preview video of a little to expect from the demo. Keep in mind, it is all generated randomly so it may be a little different for you.......

Thanks for your interest..

Enguised Studios

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isbeorn
isbeorn - - 837 comments

The engine looks very solid!

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Nonulok Author
Nonulok - - 1 comments

A lot of work went into that. Lots more content to come soon too!

Thanks for the interest.

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mapayne
mapayne - - 621 comments

Well its about time that someone made this type of game bigger and better. After playing "WII Play Tanks" I was somewhat dissapointed at its lack of features and small level size. Now I know its early days and the game is based around using a tank but is there plans for other vehicles as I have some ideas??

Aside from that question I'll certainly be keeping a close eye on this.

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Neuntoter
Neuntoter - - 37 comments

We do have plans on making air type and water type vehicles along with other military based enemies. As far as the player is concerned, it will be a tank for a while. Although it is very possible that in the future that will change.

Also, more modes will be added for more types of gameplay. Right now it is setup to explore, find dungeon or base then defeat that, then explore some more to find next base or dungeon.

The type of game that this is leaves many options that let us expand upon it very easily. So with the help (idea wise) from the community this is hoping to be a very fun and diverse game.

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fpete
fpete - - 21 comments

Nice stuff!

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Neuntoter
Neuntoter - - 37 comments

I'm thinking about extending the demo gameplay to 7 or 10 minutes. So far let me know what issues might have been found or what parts you guys are having the most fun with.

Oh, the demo came down for a little cause a design issue with 2 levels was causing a crash, so I fixed it and re-posted, and ModDB has to approve everything, so it should be back up very soon

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