Hello, everyone!
We have launched a Greenlight campaign a few weeks earlier, and the main reason behind this is that we are strongly in need of feedback from players. We want you to try playing the game at it's current state and describe your experience. You can download the demo from the below links and if you will have any thoughts after playing, please fill this form, or leave a comment on the greenlight discussions page. It will really help us to make the game better and to reach the release as soon as possible!
Download Links:
Windows x32 (zip 125MB)
- Google Drive Goo.gl
- Dropbox Goo.gl
Windows x64 (zip 126MB)
- Google Drive Goo.gl
- Dropbox Goo.gl
There are some notes for this particular playtest we need to clarify:
- Despite this build is absolutely playable with mouse+keyboard controls, please consider them as "still early in development". We also recommend to try the game with gamepad controller with this particular demo (Xbox360 controller & compatible), as we think it is more comfortable at the moment. We hope to receive some feedback about controls from you to make the best gameplay experience both with gamepad and on mouse+keyboard.
- This Beta is a "vertical slice" of the game, which consists of several specially chosen levels designed to represent the diversity of game mechanics, puzzles and difficulty scale. Although this levels are sorted by difficulty, they can't form a suitable learning-curve to teach you all mechanics and Molecat's tricks, trivially because of their low number. We have added 8 specially made tutorial levels for this demo, which we hope will help you to understand game mechanics before you dive into further levels.
Still, be prepared for some unclear moments and for some levels to be difficult and confusing. For sure, this will change in the release, where we will smoothly teach you to control Molecats and the world around them before you will be really challenged. - If you have already participated in our "beta-tests", then thank you greatly! This is almost the same version of the game, so there is no new content you may be expecting. We will note you when there will be a content update!
Thank you for your understanding!
Molecats hope you will not be dissapointed by this surely unfinished and unpolished version, and will help us filling the forementioned form. Also, you can send us a more detailed review to molecats[at]gmail[dot]com if you want (we accept pancakes and cookies as well!)!
Thank you for all feedback in advance!
P.S. Check out our New Area Reveal teaser:
Really fantastic artwork. The character is really funny too. Are there going to be more than one type of Molecat?
Thanks for the feedback!
Actually, we have the "molecat leader" (the orange one) - he is the main character, who saves other molecats. All others will differ visually (they have different skins and can wear various hats/backpacks/masks), but they all will have the same role. But all of them can pick up various items, which somewhat define their role during the walkthrough.
Looks really beautiful and promising thus - I will do let's play of this and put in on my INDIE TIMES seried definitely. Expect video of this tomorrow.
Looks really cool!
Hey man :D I remember seeing this game a while back in the Unity WIP Forums. It has come along way and the visuals are absolutely stunning! Well Done.
P.S I commented on that topic ages ago haha :)
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Hello All,
Don't forget support us in a Greenlight campaign!
Great work guys, well done on a really fun game and interesting game.
You got a thumbs up on Greenlight from me.