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Post news RSS Core Elements : Origins - Devblog 10/6-2016

We have worked har on the movement and our “Element System” last month and very much on the environment and now we are starting to be happy with both! We also have a demo releasing very soon!

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We have worked har on the movement and our “Element System” last month and very much on the environment and now we are starting to be happy with both! We also have a demo releasing very soon! The demo has also been released now and is downloadable on our homepage!


Assets:
•“MGAR” Weapon.
•“AK-48” Weapon.
•Barrels (3 different)
•Many different junk assets including a fridge!
•2 new Houses.
•Many more props for Chernobyl!

Gameplay:
•4 new abilities for the “Element System”
•5 new “Side-Quest”
•2 new “Main-Missions”
•7 new “Side-Missions”
•A reworked movement-system!
•Documents and mails spread out in Chernobyl that you will be able to find!

Environment:
•Volumetric Fog.
•Volumetric Clouds.
Reduced blur.
•View distance now 2000 meters instead of 1200 meters!
•Sun color is now more Orange than yellow.
•Smoke and dust particles in and over Chernobyl.
•More Particles.
•Wind (10-50 mph)
•10-20 mph wind on normal day.
•20-30 mph wind on little rainy days.
•30-50 mph wind on the nights when it rains and thunders!

Textures:
•New weapon textures.
•Textures for props.
•Textured the Barrels.
•Enemies got a new “shirt-texture”

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