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Post news Report RSS Co-Op Metroidvania Anima Flux: Major Demo Update

Attention all gamers and adventurers alike, brace yourselves for an electrifying update in the realm of co-op metroidvania games! Prepare to plunge into a 2D platformer like no other as Anima Flux unveils its latest Demo, promising an adrenaline-fueled odyssey through a desolate, dystopian space city invaded by swarms of mutants.

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Attention all gamers and adventurers alike, brace yourselves for an electrifying update in the realm of co-op metroidvania games! Prepare to plunge into a 2D platformer like no other as Anima Flux unveils its latest Demo, promising an adrenaline-fueled odyssey through a desolate, dystopian space city invaded by swarms of mutants.

Here is a detailed breakdown of all the new features in the update, now available to everyone on Steam!

Combat System Enhancements:

- New Abilities: Characters now have new abilities from the beginning of the game to diversify combat.

- Swordsman now has the Stagger Attack - a lunging strike that stuns enemies in front of you. Stunned enemies take double damage from your regular attacks.



- Archer's Rebound Attack - allows you to leap backward while firing an arrow, creating a short-lived decoy that absorbs enemy attacks.


- Empowered Special Attacks: Each character now has a gauge to enhance special attacks, which fills by meeting certain conditions.

Improved Guide System:

- No more excuses for not learning the controls! A handy guide is now available in the pause menu, providing a clear overview of the basic gameplay mechanics.

Enhanced Gameplay Experience:

- Automatic Aiming: The archer now automatically locks onto the nearest enemy, while manual aiming remains available.

- Button Buffer: Attacks, jumps, or dashes are automatically triggered after the previous action, enhancing fluidity in combat.

- Gamepad Vibration: Feel the intensity of the battle with the new gamepad vibration options, which provide subtle feedback for minor damage and stronger pulses for heavy blows or character death.

- Rage Mode Balancing: Unleash mayhem for extended periods with the rebalanced Rage Mode, which no longer stuns enemies but features a significantly longer duration and removes the previous penalty for early deactivation.

Note: This update includes various minor fixes and improvements to enhance overall gameplay experience.

The Updated Demo available on Steam - try it now!

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DrBones
DrBones - - 13 comments

Wow! I've been really trying to work on sword combat in my game. Your melee combat looks wicked good. Jealous. The weight to your sword looks really nice.

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