• Register
Post news RSS Changed platform! [PC]

We have now decided that the game will instead be developed for the PC and later be realesed on steam!

Posted by on

We hope you agree with us when we say that the game will be developed for the PC instead. We are doing this for the following reasons:

- Now when the Xbox One is comming the indie games who will be realesed for the 360 will NOT be ported to the Xbox One. This is one of the main reasons we decided to work on the PC.

- Servers on the Xbox, now the game only works for Local play, therefor it can not be played over the Xbox Live. We agreed to instead build a server on the PC for users to host their own servers.

- More players, now that the game is no longer limited to 4 players during to local play. It can now handle up too 16 or maybe 24 players, it depends on the computer the server is running on. This will give so much action to the game, I'd have to say, this is what I'm most excited about.

I would like to know your oppinion about this change, good/bad?

- Zolerion

Comments
d2theRizzle
d2theRizzle

Honestly that's probably a better idea. the game looked fun as it is, but with the ability to have more players will just make it that much more fun.

Reply Good karma Bad karma+1 vote
Zolerion Author
Zolerion

It sure will, and I can tell you that the PC version is already complete! The only thing left is too hook up the server and connect clients :D

Reply Good karma+1 vote
d2theRizzle
d2theRizzle

Sweet, I'll definitely check it out!

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

News
Tags
Dev Diary
Browse
News
New
Post news
Share
Related Games
A Space in Time
A Space in Time Platformer
Related Engines
Haaf's Game Engine
Haaf's Game Engine Proprietary