
Hey guys,
I normally don't try for Indie of the Year competition, however this year I'm feeling like Bad Fur Day Remake has a chance to do reasonably well, so with your help I hope to boost it to a new level. If BFDR does make it into the next round ( Some how ), I'll try my best to pull all my resources and get a version out for Christmas!
Progress on the next release has been fairly productive and I'm steadily getting closer to getting a working version, however it seems whenever I do work on the Gamemodes the AI begin to bugger up and then vice versa when I start working on the AI. So for now I'm having to rework some code around the place, but in hopes of getting a vastly superior and less buggy version of the game out that can be built upon than redoing work.
A lot to be done, thanks for sticking with it!
-Packer
will there ever be a online???
There is, and always has been Online. There just hasn't been consistent servers live.
Why on earth don't you switch to something like cryengine 3? It is better for everthing I like the C++ workflow way better plus it also has lua but I haven't used that yet.
I don't think you comprehend how counter productive that is.