We are showing 2 new game modes on Alchemic Jousts today.
First one is Attack mode, in which your Tower is immune, so you don't have to worry about defending, and your goal is to hit the enemy Tower as many times as possible in 5 minutes.
The Second one features a Capture mode Joust. Towers are immune to enemy hits, and your target is to take the wands appearing on the field to your Tower to damage the enemy one. Defend your wand carriers, as they move really slow and will lose all combats.
We will keep posting videos like those weekly on our Youtube channel, so subscribe there if you like them.
Lunatic Pixels is a 2 man indie studio based in Barcelona, coming from experienced backgrounds in game production such as 3D character works (including cinematic projects of known titles as Gears of War, Halo or Dead Island), and game engine programing and design.
Alchemic Jousts is our first game, and we are putting all our passion into this first project, focusing in creating a very polished, fun and interesting gameplay mechanic.