Hiya! Welcome all to my profile! Well, not really a lot can be say here, I mostly mod and map for the GoldSource engine, though I do mod other stuff here as well. Anyway, hope you enjoy your visit!
- Half of the models done, all to do now is to fix the missing decapitated heads (for superzombie/Kurtz/SOG), fix the low res NE models (SOG/Superzombie), and maybe reskin the koph enemies somehow.
- Weapon selection sprite and ammo HUD done.
- Used the NVA tripmine from ToD instead of the NE claymore, for obvious "laser wire" reasons.
- Used original HoE's designs for the islaves and the houndeyes.
- Reskinned namgrunts to use the original's camo texture.
- Added new sounds for the HL monsters.
- Selected old voices for NPCs.
[] Planning to add some extra props to the maps themselves, no real level design changes, just some 3d trees placed here and there.