The mod has been removed from all links. I'm currently working on cutting out all prohibited content.
The mod has been removed from all links. I'm currently working on cutting out all prohibited content.
он развивается и будет дальше развиваться
thank you, we will gradually remove other people's content.
I was demanded not to distribute the mod publicly anymore. since I am using someone else's content
Yes, this is a problem in AI. Don't worry, we'll fix it As soon as I figure it out
In the future, we will work on AI errors. There's just no time right now
Additions of 3 factions by other generals. Then we undertake to lead Russia
Alas, I’m no longer working on Project X addon
---Eng
With OBT, most models will be replaced by their work, namely from the author Junfey. As for the rest of the content, the authorship and links to their projects will be mentioned.
And I will not stop repeating, I have never claimed the work of other authors, and always talked about it.
---RUS
При ОБТ большинство моделей будут заменены на свои работы а именно от автора Junfey. Что касается остального контента то да авторство и ссылки на их проекты будут упомянуты.
И еще я не перестану повторять, я никогда не претендовал на работы других авторов, и всегда об этом говорил.
There will be 5 sides, 20 generals and 40 special tactics.
Точно не могу сказать, так как хочется сделать хотя бы базу генералов, пока работаю над подрывом.осталось ещё 12 генов сделать и можно выпускать бэту, либо если ты общительный, есть микрофон то записывайся к нам в тестеры.
explosion of a phosphorus bomb, rockets, do not create Poisonous white streaks, in fact phosphorus, this is the same napalm explosion, only white, and the fact is that the land where the phosphorus was blown up is no longer suitable.
ordinary beam from ZH, just processed the texture.
it's just a test stand, the damage will increase)
Sorry, I didn’t understand you.
the mod is on the mod Shockwave
And here it is, I said that the gameplay feels more realistic when the tank is recharged for 10 seconds, the infantryman can die from the projectile, the tanks are vulnerable to missiles if the tanks do not have screens, ceramics or dynamic protection. Artillery beats 1/3 of the card. This is a new gameplay, futurism will be in mod but it will be adjusted to the new balance and gameplay. and your arcade balances are ridiculous when, bonally, a tank cannot kill an infantryman, or 8 shooters destroy a tank with a 200mm armor. There is such a thing as logic. and in appearance it looks very nice when a player has to think before and what to send combat units to. And not stupid spam heaps of units and break the face of anyone. In your opinion this is a balance, for me this is arcade and no more than epic in these battles are not even visible.
There is no problem in the shootout.
The descriptions say that missions and challenges do not work, this is just an alpha
And what does not suit you in rockets is in fact commuting, if a tank is not equipped with dynamic protection or ceramic plates, the damage will be enormous from a simple rocketman. First you need to understand that in this mod there is a different gameplay mechanics that build into exemplary realism and not arcade gameplay of other mods where an RPG shoots every 2 seconds, so tell me can you charge an RPG in 2 seconds in real life? don't think
Regarding Russia - There will be regular forces and 3 more generals. 1 Aerospace Troops. 2 Heavy Assault Weapons. 3 Electromagnetic and electronic suppression suppression.
Zallbard
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