When I download the demo it tries to start the Project Float.exe instead of the Project Float Demo.exe.
The Controls are as a previous comment stated, quite floating, in a bad way, maybe try to copy the acceleration curves from mario games?
This combined with the fact that enemies like snails are very unforgiving when it comes to precision, not a good factor, I would make the stomping of snails more forgiving.
I'd also like support for higher resolutions than 640x480, even just stretching it would be fine, though, higher resolution graphics would obviously help.
Well, I like the idea of having a decent rpg + plattformer, so I'm cheering for you to solve these issues and will be sure to check back on this project in a while. :) good luck
z3rosan
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