Is there any plans to match this with Project Brutality 3.0? Would be extremely nice. Also do you plan in doing the remaining monsters?
Is there any plans to match this with Project Brutality 3.0? Would be extremely nice. Also do you plan in doing the remaining monsters?
This needs to be multiplayer!
I cannot belive this project died. It´s simply amazing!
Very nice weapons sprites! a mix of classic but improved!
I would like to know the same. Would like to find some way for my friend playing multiplayer with me seeing me with the weapon I am using at that moment...
I still cannot play multiplayer avoiding some enemies, even that I select it as YES. Example= overlord=YES, its still showing in the game. How can this be solved? In addition, I tried to use skins v7 so my pal can see me carrying current weapon, but still not working.
The previous version had the maps changed until level 9 even that the full remap versions were the one and two levels. This has the 3 levels as stated but lost the modded ones until level 9. What was the intention of having until level 9 modded before?
Yeah! I loved it! GO for all the vanillas! I play PB with vanillias ones only except the carbine and rifle and would love to have rocket launcher restored but modernized at the same time. Same with BFG 9k! Hope you can do as much as you can.
Nice to hear!
Would like to ask about this, regarding weapons. Have you ever considered creating a BFG 9k similar to the classic one, but with some leds,and some led lights to increase its 21st century accent? Even that I like very much current bfg 9k, just asking cos the more vanilla are the weapons the better (for me, of course). This will not be the case like with the HMG, which I really hate :) (sprites). I cant wait to see the new spirte for the HMG. I am currently playing with BD v20 minigun as an HMG replacement. Took me a lot to add haveing it replacing HMG :(. And seems now will be replaced again by yours...
Oh I see. My god. Will check it and if possible , be back to painkiller with that. He will accept SSG sprites I have too.
Hey Unlove! let us know if you neeed help with thoose sprites.
I assume so. I tought you are playinh in UDV hardcore!
Yes. But its a meelee guy with an axe. About two hits to kill you. Chainsaw zombie could be one hit.
I am not a personal fan of the Quadshotgun. But I know it´s only me and that I personally stick with the vanilla weapons. Play classic! you will say. Problem is that I love PB. And some sprites like PB pistol, SSG (dual wielding it is pure sex) chainsaw, etc. are very nice, carbine and plasma gun. Have to say that some I was thinking in working on them to make still more vanillish way. I.e I ve replaced the HMG with the bdv20 mingun, cos I love that minigun, from his sound to his more classsic sprites.
You are correct skrosta. I can disable what I do not like, but spawning issues need to be fixed, cos I play with no grenade launchers and they are still appearing. One more thing that would be amazing is to have a chainsaw zombie. But I understand that there are no sprites. I MAY start working on them if Painkiller is coding it to have it added into the game. Its specs would be a weak zombie, like a pistol one, but with a high damage factor (touching you with the chainsaw will make you die instantly). Cannot stand thinking about you turning the lantern on and listening to the ¨fiiiiiiit..........nnnnnnnnnnnnn....track track track track track....¨ ;)
I have your PB quadshotgun zombie with two barrells removed to have an SSG guy instead a Quad one. I think will be brutalized for being extracted from your 2.03 file.
Let me know and I can share in dropbox.
Let me know if you want to add a full sprite set for SSG zombie. I ve added it in my own PB replacing your quadshotgun. So there would be a SSG zombie and a quadshotgun zombie in your mod.
Thanks for your big effort. If you ask me, I would say remove as much grenade launchers as you can. Do not like it but I know its personal, and most people loves weapons weapons and weapons. What I excpect and like from your mods are the gameplay.Love it. If I have the chance I will disable all the weapons I can , just leave the regular bd pistol, SSG minugun and HMG, carbine, BFG9k and plasma rifle. and thats all. Flame thrower is awesome too. Would be nice if you can fix the spawning issue for both weapons chosen as NOT to appear, or enemies NOT to appear. Sometimes seems there is a bug are making them do so even selected as NO. Having that said, you created a time machine as I am playing doom right now as in the old times, 23 years ago. Congrats and hope you can release this soon.
Nice to hear . push with me!
Seems u do karate. or sthing like that as per the shotokan. I love the visor as well. I am only testing it, this will be released when Saegiru is back or when quaker540 is available to help. Or someone with coding habilities willing to help me. did you check the invisible one? the semigod mode? Glad people like it, you can help me making this true. Finished this two months ago and still waiting for someone to help. Or for Saegiru´s back.
If you are talking about the addon I am working on, it now depends on saegiru to be back. Cannot do anything else. Tried to code it but was useless. :( I am actually playing with 6 layers that I overwrote from the current UDV. Just thinking about the complete add on would be fan tas tic.
I thought about that. But everything is fine since the moment doomguy has helmeth in earth. We can assume earth in hellish right now, no o2 anymore.
Still waiting for Saegiru to finish the UDV add-on. Hope he message me some day, I worked hard to create the layers.
In fact I was overwriting with hellonearhstarterpack. Whdn are you releasing more maps man? You totally changed the way I play this game!
Correct, but as per a lack of O2 due to holes in the helmet (under 5% armor). Yes, but this needs to be coded so the same feature is used when you are not in water and below 5%armor
Imagine with out of oxigen damage!
I ve hellonearthstarterpack loading as default, as a wad to choose to play. Problem is that when loaded at the same time with yours there is a confligt that makes it to turn lights off. Will check how to fix it while having this as default, as well as your maps.
Thanks. Will have to check my ini to see load orders or sthing overwriting.
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